Using polls in the classroom creates an opportunity to reinforce important topics, encourage active participation, make lectures more engaging, and organically catalyze deep classroom discussions that a simple lecture may not otherwise bring to the surface.


Socrative is one of the best platforms for learning-centric polling. Instructors can create “quizzes” that utilize multiple choice, T/F, and short answer questions. Quizzes can also be used in the “space race” mode to gamify the experience. This allows students to race to complete the quiz as individuals or in teams. Other features include “quick question” and “exit ticket”. Quick question enables instructors to ask an impromptu verbal or written question. Exit ticket allows students to give feedback regarding their understanding of the lesson’s material at the end of class. Students and instructors can access Socrative via web,  iOS and Android apps.

Poll Everywhere

This web-based platform is perhaps the most popular tool for live polling. It allows for both multiple choice and free response questions. All you need to get started is a free account on their website. Students can respond to polls on the web or via text message, and results can be projected live in the classroom. To learn more about Poll Everywhere take a tour or sign up.

Canvas Polls

Canvas has a dedicated iOS and Android app for polling. Instructors create polls using the app and students complete the polls on the app as well. The interface is very simple and only allows for multiple choice questions. For more info visit the  Canvas Polls guide.


Kahoot uses gamification to make polls more interactive for learning and offers three types of “Kahoots”:quizzes, discussions, and polls. Each of the three types of Kahoots are limited to multiple choice questions. Students can answer online or with mobile browsers by entering a code to access each Kahoot. The Kahoot must be used in conjunction with a classroom projector as students simply see shapes on their devices that correlate with answers projected on the screen; this is an effective tool to get everyone looking at the screen at the same time. Try Kahoot! for yourself.